Hey hey, mein Spiel startet leider nicht mehr. Hier der Fehlerbericht.
LG (Neumitglied) Hanamachi
---- Minecraft Crash Report ----
// This doesn't make any sense!
Time: 03.05.20 13:18
Description: Generating mipmaps for frame
java.lang.RuntimeException: Invalid image size: NativeImage[RGBA 16x16@621231808N], sprite: TextureAtlasSprite{name='minecraft:missingno', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
at ddm.b(TextureAtlasSprite.java:157)
at ddm.a(TextureAtlasSprite.java:645)
at ddl.b(TextureMap.java:283)
at ddl.a(TextureMap.java:121)
at dfc.a(ModelBakery.java:473)
at dfd.a(SourceFile:24)
at vh.a(SourceFile:118)
at cft.am(SourceFile:507)
at cft.a(SourceFile:380)
at net.minecraft.client.main.Main.main(SourceFile:144)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:159)
at net.minecraft.launchwrapper.Launch.main(Launch.java:30)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at ddm.b(TextureAtlasSprite.java:157)
-- Frame being iterated --
Details:
Frame sizes: 16x16
Stacktrace:
at ddm.a(TextureAtlasSprite.java:645)
at ddl.b(TextureMap.java:283)
at ddl.a(TextureMap.java:121)
at dfc.a(ModelBakery.java:473)
at dfd.a(SourceFile:24)
at vh.a(SourceFile:118)
at cft.am(SourceFile:507)
-- Initialization --
Details:
Stacktrace:
at cft.a(SourceFile:380)
at net.minecraft.client.main.Main.main(SourceFile:144)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:159)
at net.minecraft.launchwrapper.Launch.main(Launch.java:30)
-- System Details --
Details:
Minecraft Version: 1.13.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 605944864 bytes (577 MB) / 1140850688 bytes (1088 MB) up to 2147483648 bytes (2048 MB)
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 1.13.2-OptiFine_HD_U_F5
LWJGL: 3.1.6 build 14
OpenGL: GeForce GTX 760/PCIe/SSE2 GL version 4.6.0 NVIDIA 432.00, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Resource Packs: file/Lyria_Sounds.zip, vanilla, file/LyriaRPGcit109.zip, file/LyriaRPG123(1).zip
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 8x Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
OptiFine Version: OptiFine_1.13.2_HD_U_F5
OptiFine Build: 20191204-141645
Render Distance Chunks: 13
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: 4.6.0 NVIDIA 432.00
OpenGlRenderer: GeForce GTX 760/PCIe/SSE2
OpenGlVendor: NVIDIA Corporation
CpuCount: 8y